VR stands for Virtual Reality, and “emo” – emotions. The goal of training in VR is to bring the learner into its real world, but in a safe way. The learner interacts with actors recreating real-life characters, practices various behaviors and observes their consequences.
Learn more in an interview with Joanna Jadach, co-founder of IDEACENTER, conducted by Tomasz Słodki who runs the Sweet Live channel.
PwC report – VR in training VR provides significantly shorter learning times. Learners in VR completed the training 4x faster …
What do our students say? “You did a very good ‘environmental interview’ – you showed what we experience on a …
Strengths and limitations of virtual reality in training. VR in soft skills training in a nutshell – read the article …